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Subject:Dorothy Heydt: Point of Honor
Time:09:53 pm
Point of Honor

Starts out thoroughly charming. Sir Mary de Courcy is a professional role player, who makes a living playing in a medieval MMORPG. One day she wins a bit of virtual real estate from another role player, who doesn't have enough credits to pay his debt otherwise.

Suddenly someone is out to get her, she's being followed both in real life and online, and whoever it is is trying to kill her, and she has no idea why or who is after her.

Unfortunately the mystery is basically solved and done with half way into the book, and the rest is just Mary and her friend (who has all the cheat codes to the MMORPG because he helped design it and is a sysadmin) playing a detailed and whimsical, but ultimately unengaging and irrelevant game online with the baddies, because they want to defeat them in honorable combat before the police can arrive at their not so secret hideout and arrest them.

The love story between Mary and her friend is really cute, and the game is fun at first, when winning still matters to the plot, but the details, in-jokes and pop-culture references are not enough to make me care about the game when it has absolutely no consequences one way or another who wins it, since the police have all the evidence and are on their way, it's firmly established noone can suffer any sort of injury from playing the online game, and Mary and her friend constantly cheat in order to keep up with the cheating baddies.

If the book had only been half as long as it is, it would have been really good. Too bad.
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[icon] Dorothy Heydt: Point of Honor - Nora Charles' book journal
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